Locked:

Experience a miniscule adventure as you explore a closet as a tiny keyring, trying to reach the top. Collect key’s along the way to gain new abilities to unlock new parts of the cupboard in this 3D platformer, which uses a mix of 2D and 3D visuals. This game was created between October 2022-January 2023 for the first term of my second year on the Games Technology Course at the University of the Creative Arts Farnham. This was created in a group, where I served as the game’s programmer and writer. Created in Unity 3D and the C# Language.

Locked was the first graded project that I created within a group during my time at the University for the Creative Arts. The idea for this project was developed within my team and was one that I feel we were all passionate for. In general, I found this project to be incredibly fun to work on, with me working on the game’s code and dialogue, which both feel like skills I improved during the course of this project. Thanks to this project I learnt quite a lot about how to more professionally produce code, and figured out creative yet efficient ways to work past problems. Of course, this project also gave me a clear understanding of how it is to work in a team which I had only vaguely felt in prior projects.

Download the game via my itch.io, which you can access HERE