Stumble Fellas – Code:

Challenge yourself as you make your way past several difficult platforming obstacles. My first Unreal project with C++ integration. This project was created following the Udemy course “Unreal Engine 5 C++ Developer: Learn C++ & Make Video Games“, and as such is relatively basic. Despite this, I believe working on this project taught me elements within Unreal that became useful for creating projects in the future, even if this project itself doesn’t hold up well. This game was created between September 2022-December 2022 for the first term of my second year on the Games Technology Course at the University of the Creative Arts Farnham. This was created by myself within Unreal Engine with blueprints and the C++ language.

I’m not particularly proud of this game, as it is quite simplistic and the controls are quite slippery. However, I believe it was an important step for my game developing career, helping me gain a better understanding with Unreal, Blueprints, level design and C++. As my first experience with C++ within Unreal, the amount of code created was quite minimal, and there purposes simplistic. Because of this there were only one script that I felt had enough depth to be shown here, though they is much simpler then any of the code seen in my Unity projects, or even found in my later Unreal projects – which I think shows the strength I have in quickly learning new skills.